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Toplam kayıt 31, listelenen: 21-30
Video Oyun Tasarımında Değişen Paradigmalar ve Bir Sanal Gerçeklik Uygulaması
(Güzel Sanatlar Enstitüsü, 2022-08-28)
This thesis study, which aims to contribute to the design process by researching and experiencing problems from the perspective of video games, consists of three parts. In this study, literature review and qualitative ...
Etkileşimli Dijital Enstalasyon Tasarımları ve Bir Uygulama
(Güzel Sanatlar Enstitüsü, 2022)
Interactive digital installations are new media objects located at the intersection of art, technology and design, focusing on experience in accordance with the communication expectations of the world we live in. In ...
Resimli Çocuk Kitaplarında Mekân Algısı ve Bir Uygulama Çalışması
(Güzel Sanatlar Enstitüsü, 2022)
Places carry various codes on memories, cultures, sense of belonging and self. Our experiences with space from childhood to adulthood are among the most important factors that shape our selves and our past. Space and ...
Doğa Tarihi Müzelerindeki Bilgilendirme Tasarımlarının Grafik Tasarım ve Bilimsel Resimleme Bağlamında İncelenmesi
(Güzel Sanatlar Enstitüsü, 2022)
Museums are rich acculturalization and information spaces in terms of visitor diversity and visual narrative. The diversity and quality of museum exhibitions in terms of visual communication increases this richness and ...
İzometrik Mobil Oyunlarda Modüler Tasarım Yöntemleri ve Bir Uygulama Çalışması
(Güzel Sanatlar Enstitüsü, 2023)
Throughout history, video games graphics have progressed in parallel with developing and changing technology. While the video games developed in the early seventies had a very simple structure due to the hardware features ...
Görsel Tasarımda Pop Sürrealizm Etkisi ve Pedodonti Kliniği İçin Örnek Uygulamalar
(Güzel Sanatlar Enstitüsü, 2023-06)
The aim of this study is to examine the historical roots, development and current state of Pop Surrealism and to carry out Pop Surrealist practice studies based on the importance of art in health. It is aimed to create ...
Oyunlaştırma Tasarımı: Dijital Güvenlik Farkındalığı İçin Bir Uygulama Önerisi
(Güzel Sanatlar Enstitüsü, 2023-03-01)
The aim of this study is to determine the expanding role of the designer at the point of raising awareness about digital security, which is one of the concepts of the digital age, to create a gamification design framework ...
Video Oyunlarda Korku Unsurunun Kullanımı ve Konsept Tasarım Çalışması
(Güzel Sanatlar Enstitüsü, 2023-03-20)
What makes a story unique is; it is the way he narrates it and the visual animation of the universe he presents to the player. Therefore, the role of space in storytelling is important. The unique universes created by video ...
Hareketli Çizgi Roman Tekniklerinin İncelenmesi ve Bir Senaryo İçin Uygulama
(Güzel Sanatlar Enstitüsü, 17-02-23)
Comics are a relatively new kind of narrative art that evolves and evenly changing from past to present. From this thesis point of view, comics have changed and developed their tastes both in terms of narrative methods and ...
Kuşatıcılık Kavramı Bağlamında Transmedya Hikaye Anlatıcılığı ve Bir Uygulama
(Güzel Sanatlar Enstitüsü, 2024-02)
The transfer of functions between media tools has initiated a process known as
"media convergence". In this process, the theory of "convergence culture"
developed by Henry Jenkins and Mark Deuze has redefined the boundaries ...