Ara
Toplam kayıt 960, listelenen: 731-740
Yenimahalle Çarşı Aile Sağlığı Merkezine Kayıtlı Erişkin Yaş Grubu Kadınlarda Sağlık Okuryazarlığı Düzeyinin Saptanması
(Sağlık Bilimleri Enstitüsü, 2022)
Alpyıldız G., Determination of Health Literacy Level in Adult Age Group Women
Registered at Yenimahalle Çarşı Family Health Center. Hacettepe University
Graduate School of Health Sciences, Health Education Program, ...
The Perceptions of Healthcare Professionals Serving Migrant, Refugee and Asylum Seekers in the Primary Healthcare Centers of Hatay, Şanlıurfa, Gaziantep and İzmir About Healthcare Provision, and Their Level of Burnout
(Halk Sağlığı Enstitüsü, 2021)
Objective: The purpose of
this study is to investigate the level of burnout and perceptions of health professionals
serving in primary healthcare centers in four provinces in Turkey, namely Gaziantep,
Hatay, İzmir, ...
Elektromiyografi Sinyalleri ile İnsan Kolunun Hareketinin Tahmin Edilmesi
(Bilişim Enstitüsü, 2022)
Predicting the movement of the human arm by using electromyography (EMG) signals has been the subject of interest in many fields of science, including biomechanics, medicine and robotics. However, studies in the literature ...
Physical Hand Animation with Machine Learning
(Bilişim Enstitüsü, 2020)
Hands are the essential limbs of humans which they use for interacting with their environ- ments. Catching, holding, moving, touching, and many other interactions are done by hand. The hand has a highly complex anatomical ...
Ortaöğretim Türkiye Cumhuriyeti İnkılap Tarihi ve Atatürkçülük Dersi Öğretim Programının Değerlendirilmesi (2018)
(Atatürk İlkeleri ve İnkılap Tarihi Enstitüsü, 2022)
In this research, the fulfillment of the 2018 Secondary Education Turkish Republic Revolution History and Kemalism Course Curriculum was dealt with and evaluated in terms of both textbook and teacher implementing the ...
Bilgisayar Oyunlarında Yordamsal Olarak Eş Zamanlı İçerik ve Müzik Üretimi
(Bilişim Enstitüsü, 2022-09)
Within the scope of this study, the scene and music of the computer game were produced
with procedural content generation. In the thesis, the subject of procedural content
generation is introduced, the methods used and ...
Değişken Ekran Çözünürlükleri İçin Gelişmiş Bir Yerleştirme Yöneticisi
(Bilişim Enstitüsü, 2022)
Today, a website, an application or a game is developed to run on different devices and screen sizes. Considering this issue in terms of development time, it seems that this situation costs both interface designers and ...
Petri Ağları Kullanarak Oyun Geliştirme
(Bilişim Enstitüsü, 2022-09)
Within the scope of this thesis, a real-time user interaction game has been developed in which game dynamics are defined on Petri Nets. Time-Augmented and Stochastic Petri Nets has been used in the development of the game. ...
Oyunlar İçin Gramer Tabanlı Parametrik 3B Model Geliştirme
(Bilişim Enstitüsü, 2022-09)
Within the scope of this study, three dimensional space ship models will be generated using shape grammars. Shape grammars are rule sets for the parametric generation algorithm. Using this rule set, models, which have ...
Elektroeğirme Tekniği ile Yeşil Nanoteknoloji Temelli Nanofiberlerin Üretimi ve Tıbbi Uygulama Alanlarının İncelenmesi
(Fen Bilimleri Enstitüsü, 2022)
The use of plants in the treatment of many diseases has been researched and practiced since ancient times. Plant extracts are the basis of hundreds of drugs used today. However, there are not many studies on the use of ...