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Hacettepe Üniversitesi Beytepe Yerleşkesi için Görme Engellilere Yönelik Bilgilendirme Tasarımı
(Güzel Sanatlar Enstitüsü, 2013)
In this study, it is aimed to provide the visually disabled students in the Campuswith the accessibility rights by the help of tactile information and guidancethrough graphics. With the purpose of enabling them to have an ...
Devasa Çok Oyunculu Çevrimiçi Rol Yapma Oyunlarında Mekân Tasarımı ve Uygulama Sorunları
(Güzel Sanatlar Enstitüsü, 2015)
Massively Multiplayer Online Role-Playing Games (MMORPG) which are taken the first steps by sending and receiving data via network system of computers and this system’s utilization of video games are one of the most appealing ...
Uzamsal Artırılmış Gerçeklik Yerleştirmesi ve Bir Video Projeksiyon Eşlemesi
(Güzel Sanatlar Enstitüsü, 2015)
In the first quarter of 21th century, use of augmented reality applications and equipmentin imaging units as a new form of media has become a part of social life and a newmedia type for spectators and users. The concept ...
Bitkisel Dokuların Özgün Seramik Formlarda Yorumlanması
(Güzel Sanatlar Enstitüsü, 2014)
We, the people whom we share the era we are living in, live in concrete blocks which are constantly rising much more than before and get used to the fact that our parking areas are covered with pebbles and concrete pools ...
Hacettepe Üniversitesi Beytepe Yerleşkesi için Görme Engellilere Yönelik Bilgilendirme Tasarımı
(Güzel Sanatlar Enstitüsü, 2013)
It is one of the most natural rights of people with disabilities to have a voice in their community and to participate in the social life. Accessibility expresses having the opportunities to access to the economical, social ...
Müze Ve Ören Yeri Arasındaki Bildirişim ve Etkileşim Sorunları; Alacahöyük Müzesi Ve Ören Yeri İçin Bir Uygulama Çalışması
(Güzel Sanatlar Enstitüsü, 2013)
Activities of museology include studies for preservation and research of abstract and concrete cultural assets as well as providing connection with the society. Nowadays, exhibition studies are performed for the purpose ...
Stereoskopik Üç Boyutlu Canlandırma ve Uygulamaları
(Güzel Sanatlar Enstitüsü, 2013)
In real life, humanity does not observe any movement within the two dimensionalplane. In the field of mass communication, paper, which was the main media in thepast century, has left its place to screens in varying sizes ...
E-Öğrenme Uygulamalarında Animasyon Kullanımı ve Temel Hentbol Oyun Kurallarını Anlatan Bir Animasyon Uygulaması
(Güzel Sanatlar Enstitüsü, 2013)
E-learning applications, has emerged and evolved on the basis of technological developments. In this regard, the e-learning applications, have a structure that is constantly evolving and renewing itself. Nowadays, a key ...
Sinematografik Anlatımda Stop Motion Canlandırmanın Bir Tekniği Pixilation İle Uygulama Projesi
(Güzel Sanatlar Enstitüsü, 2015)
Animation has a long history as a form of art. The first experimental animation works have gradually developed into today s advanced techniques and materials, thanks to the flexible nature of the concept itself and the ...
Eğitim Amaçlı E-Kitaplarda Tasarım Sorunları: Türkçe Öğrenimi İçin Bir E-Kitap Uygulaması
(Güzel Sanatlar Enstitüsü, 2015)
Computer technology, is an important tool for education that used concurringly. E-learning, is considered as one of the most important educational tools which provided from teaching subjects to the convenience of obtaining ...