Ara
Toplam kayıt 17, listelenen: 11-17
Sanal Ortamda Özne Olmak: 3 Boyutlu Animasyonla Etkileşim Arayışları
(Güzel Sanatlar Enstitüsü, 2019)
Every change occurring in the existing production types affects the other change and
forms an interdisciplinary chain. When production types generated by the 21st century
technologies allow creation of virtual environments, ...
Fantastik Edebiyat Resimlemeleri ve Bir Etkileşimli Kitap Uygulaması
(Güzel Sanatlar Enstitüsü, 2019)
In this thesis, the concepts of fantasy and illustration are studied together and the effect of fantasy literature on illustration is aimed to contribute to the literature. Literature and illustration have a ...
Ev Kazaları Konusunda Okul Öncesi Dönemdeki Çocukları Eğitici ve Yönlendirici Bir Hareketli Grafik Uygulaması
(Güzel Sanatlar Enstitüsü, 2019-07-18)
Nowadays, motion graphic designs that take place in popular applications are attracting more attention. Motion graphics in applications that are added every day, have a wide variety of designs. These applications, which ...
Bilim Kurgu Filmlerin Açılış Jeneriklerinde Hareketli Grafik Kullanımı ve Bir Uygulama Önerisi
(Güzel Sanatlar Enstitüsü, 2019)
This thesis named “Motion Graphics Usage in Science Fiction Movies Title Sequences and Experimental Study” aimed to guide the designers who might study on similar subject based on the observation of rise of technological ...
Bilgisayar Oyunlarının Yapım Sürecinde Konsept Tasarımı, Üretilmesi ve Uygulanması
(Güzel Sanatlar Enstitüsü, 2019-08-23)
Computer games, could be determined as the side outcome of the technologic advancements in the 1940’s. At first what started as a hobby among computer engineers has evolved drastically until present day. The present revenue ...
Karma Gerçeklikte Çoklu Mekan Tasarımı
(Güzel Sanatlar Enstitüsü, 2019-06-18)
This thesis research has focused on the efforts of the person seeking the reality since its existence to create its own reality in the new age. Today, as a result of achieving technological competence in virtual and augmented ...
Resimli Çocuk Kitaplarında Artırılmış Gerçeklik Teknolojisinin Kullanımı ve Bir Resimli Hikaye Kitabı Uygulaması
(Güzel Sanatlar Enstitüsü, 2019)
Nowadays, rapidly developing digital technologies; It offers new areas of use in many sectors such as education, training and entertainment. With this feature, portable digital technology devices become one of the most ...