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Stop Motion Canlandırmada 3 Boyutlu Baskı Teknolojisi İle Karakter Tasarımı
(Güzel Sanatlar Enstitüsü, 2022-06-17)
Stop motion technique, has been used alone and in combination with other techniques, both at the level of visual effects and as the main creation technique of a film since the very beginning of the motion picture history. ...
Geleneksel Gölge Oyununun Grafik Tasarım Açısından Çözümlenmesi ve Gölge Oyunu Karakter Tasarımı
(Güzel Sanatlar Enstitüsü, 2022)
ABSTRACT
Shadow has existed since the beginning of humankind and will continue to exist. Shadow play has always had a mystical and magical effect on people. Karagöz, which contains traces and layers of history that have ...
6 Yaş ve Üzeri Çocuk Kitapları için Sürdürülebilirlik Kavramı Çerçevesinde Bir Örnek Uygulama
(Güzel Sanatlar Enstitüsü, 2022-01-06)
Sustainability is a topic that has come to the fore in the world and in our country recently. The idea of a sustainable life, which includes the borders of the world and future generations, has become increasingly important. ...
Post-Dijital Çağda İşbirliğine Dayalı Baskı Stüdyosu ve Melez Sanat Eseri Üretimi
(Güzel Sanatlar Enstitüsü, 2022)
While printing, which dates to the pre-written history, was only a means of reproduction at the beginning, with its artistic use, it directly became one of the forms of artistic expression. In addition to traditional ...
Resimli Çocuk Kitaplarında Mekân Algısı ve Bir Uygulama Çalışması
(Güzel Sanatlar Enstitüsü, 2022)
Places carry various codes on memories, cultures, sense of belonging and self. Our experiences with space from childhood to adulthood are among the most important factors that shape our selves and our past. Space and ...