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Toplam kayıt 16, listelenen: 1-10
Kültürel Anlatılarda Amazon Kadını: Hareketli Bir Çizgi Roman Uygulaması
(Güzel Sanatlar Enstitüsü, 2020)
Comics appealing to children and adults are created with male- dominated predominantly superheroes with infinite powers in an imaginary world. However, the rareness of female characters created in comics or creating them ...
Orta Çağ Avrupa El Yazmalarındaki İllüstrasyonların Çizgi Roman Sanatına Uyarlanması Ve Bir Çizgi Roman Uygulaması
(Güzel Sanatlar Enstitüsü, 2020-10-14)
ABSTRACT
It is a known the fact that illustrations prepared for the texts in the books help to strengthen further narration. The origins of the book illustrations date back to the Middle Ages. Miniatures in European ...
Stop Motion Tekniği ile T.C. M.E.B. Halk Eğitim Merkezleri’nin Tanıtımı
(Güzel Sanatlar Enstitüsü, 2020-09-25)
According to a report of UNESCO Expert Meeting, lifelong education is described as “salvation”, “self realization” and “self-improvement”. In respect of this description, lifelong education, as an universal education, can ...
Sanat Müzelerinde Artırılmış Gerçeklik Uygulamaları; Hacettepe Sanat Müzesi için Bir Öneri
(Güzel Sanatlar Enstitüsü, 2020)
The use of digital technologies in art contributes to the development of new forms of art and to present artistic thoughts and actions in different ways. These contributions manifest themselves with alternative approaches ...
Grafik Tasarımın Sürdürülebilirlik İçerisindeki Rolü Ve “Bıoposter” Tasarımı
(Güzel Sanatlar Enstitüsü, 2020-01-20)
It is undoubtedly the ecological system and nature that are most adversely affected by the progress of technology and the consequences of industrialization. The development of technology and industrialization have confronted ...
Çocuklara Yönelik Grafik Romanlarda Resimleme ve Tasarım Bağlamında Bir Bilim Kurgu Grafik Roman Uygulaması
(Güzel Sanatlar Enstitüsü, 2020-03)
As Atatürk put it, “The greatest guide is science and knowledge” and an effective way for the society to adopt this guide for children, is for children to make science a part of their lives. In addition to the transfer of ...
Hareketli Grafiklerin Oyun Jeneriklerindeki Yeri Ve Bir Özgün Oyun Jeneriği Uygulaması
(Güzel Sanatlar Enstitüsü, 2020)
To see title design in video games as a mere tool to introduce people participated in the production is an improper attitude. Video game title sequences have a great potential in sales strategies, as well as to draw gamers’ ...
Sürdürülebilir Tasarımda Ambalaj Çözümlemeleri ve Bir Uygulama
(Güzel Sanatlar Enstitüsü, 2020)
In the first part of the study, the definition of sustainability, its history, from which need did this concept emerged, the international extends, the areas it has been studied and implemented, and its global importance ...
Okul Öncesi 3-6 Yaş Çocuklara Yönelik Özgün Bir Sessiz Pop-Up Kitap Uygulaması
(Güzel Sanatlar Enstitüsü, 2020)
In the process of opening up to the outside world of preschool children, children's publications are one of the important sources for developing different perspectives and adopting books as friends. Children's books as ...
Etkileşimli Görsel Öykülemelerin İnternet Ortamında Kullanımı ve Bir Uygulama Örneği
(Güzel Sanatlar Enstitüsü, 2020)
The acquaintance of internet with society has made computer an essential tool for
the utilization of internet and its significance has been better understood with internet being
an irreplaceable information and data ...