Başlık için Bilgisayar ve Öğretim Teknolojileri Eğitimi Bölümü Makale Koleksiyonu listeleme
Toplam kayıt 36, listelenen: 11-30
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Cogskillnet: An Ontology-Based Representation Of Cognitive Skills
(Natl Taiwan Normal Univ, Taiwan, 2009)A number of studies emphasized the need to capture learners' interaction patterns in order to personalize their learning process as they study through learning objects. In education context, learning materials are designed ... -
Creating Infographics Based On The Bridge21 Model For Team-Based And Technology-Mediated Learning
(2019)Aim/Purpose The main aim of this study was modeling a collaborative process for knowledge visualization, via the creation of infographics. Background As an effective method for visualizing complex information, creating ... -
Deficits In Basic Number Competencies May Cause Low Numeracy In Primary School Children
(Turkish Education Assoc, 2015)There are two hypotheses about why individuals have mathematics learning difficulties (MLD). The core deficit hypothesis claims that disorders in number module which was designated for processing quantities either at ... -
Examining Pre-Service Teacher Opinions On Using A Teacher Training Simulation
(2019)The purpose of this study is to figure out the views of pre-service teachers on the usability of three-dimensional simulation-based teacher training simulations. For this purpose, the opinions of pre-service teachers ... -
Gamification From Player Type Perspective: A Case Study
(Natl Taiwan Normal Univ, Taiwan, 2018)Studies highlight the need to consider different player types during gamification design. The aim of the present study was to determine the elements that affect learners showing different player type characteristics in a ... -
Gamification Of Library Orientation: An Application Proposal
(2019)The aim of this study is to develop a gamified library orientation mobile application. The study is conducted with design based research method. Considering the “Analysis and Exploration” and “Design and Construction” ... -
Guidelines For Transferring Residential Courses Into Web
(Athabasca Univ Press, 2016)This study shared unique design experiences by examining the process of transferring residential courses to the Web, and proposed a design model for individuals who want to transfer their courses into this environment. The ... -
Ict Integration Processes In Turkish Schools: Using Activity Theory To Study Issues And Contradictions
(Australasian Soc Computers Learning Tertiary Education-Ascilite, 2008)This study used activity theory to examine complex pedagogical, social, and technological issues in ICT integration process at the classroom level. We identified and analysed the contradictions within the activity system ... -
Investigation of the Relationship Between Learning Approaches and Online Self-Regulation Behaviour
(Elsevier Science Bv, 2014)In this research, researchers aim to contribute to current literature on self-regulation by investigating the relationship between learning approaches and online self-regulation behaviour. In this study we use learning ... -
Logistic Regression Modeling For Predicting Task-Related Ict Use In Teaching
(Natl Taiwan Normal Univ, Taiwan, 2006)The main goal of this study is to estimate the extent to which perceived innovation characteristics are associated with the probability of task related ICT use among secondary school teachers. The tasks were categorized ... -
Maintaining Reading Experience Continuity Across E-Book Revisions
(2018)E-book reader supports users to create digital learning footprints in many forms like highlighting sentences or taking memos. Nowadays, it also allows an instructor to update their e-books in the e-book reader. However, ... -
Modeling Of Infographic Generation Process As A Learning Strategy At The Secondary School Level Based On The Educational Design Research Method
(Turkish Education Assoc, 2018)The study aimed to model an infographic design process for the use of infographics as a learning strategy at the secondary school level. A progressive model was suggested in line with a hypothetical perspective regarding ... -
Moodleminer: Data Mining Analysis Tool For Moodle Learning Management System
(2019)The purpose of this study is to develop a tool by which non-experts can carry out basic data mining analyses on logs they obtained via the Moodle learning management system. The study also includes findings obtained by ... -
Reconsidering The Motivation Of Learners In Educational Computer Game Contexts
(2019)The purpose of this study was to identify motivational elements of an online multi-player educational computer game that uses a 3D multi-user environment to immerse children ages 9-12 in educational tasks. The methodological ...