Ara
Toplam kayıt 5, listelenen: 1-5
Sanal Sahnelerde Seyirci Konforunun İçerik Analizi ile Geliştirilmesi ve Gerçeklik Tutma Etkisinin Azaltılması
(Bilişim Enstitüsü, 2019)
Providing a depth-rich Virtual Reality (VR) experience to users without causing
discomfort remains to be a challenge with head-mounted displays (HMDs), which enforce
strict measures on stereoscopic camera parameters. ...
Hacimsel Bulut ve Yordamsal Arazi Gerçekleştirimi ile Gerçekçi 3B Sanal Ortam Üretimi
(Bilişim Enstitüsü, 2019)
Virtual reality refers to 3D environments that can be explored by interacting with people created using computer technologies. Since the use of virtual reality technology has become widespread, it has attracted more and ...
Makine Öğrenmesi ile Kaçınma Hareketlerinin Üretilmesi
(Bilişim Enstitüsü, 2019)
GENERATING AVOIDANCE MOTIONS WITH MACHINE LEARNING
İsmail Abdullah Özogur
Master of Science, Department of Computer Graphics
Supervisor: Asst. Prof. Dr. Zümra Kavafoğlu
September 2019, 42 pages
Avoidance motion ...
Simülasyon ve Oyunlar için Yöntemsel Şehir Üretimi
(Bilişim Enstitüsü, 2019)
Main aim of this thesis is to produce procedurally generated three-dimensional cities that can be used in simulation and games. The produced city will be separated regions that called zones from the inner city to outer ...
Baş ve Göz Takip Sistemine Dayalı, Eller Serbest Özellikli Robotik Eksoskop
(Bilişim Enstitüsü, 2019)
An exoscope is a high definition video teleoperated system for performing microsurgery and
it has been proposed as an alternative method for the operating microscope. It provides a
visualizing magnified image of ...